Tile
Category Image
Is Pair Node: No
Creates a tiled image by repeating the input image across the specified area. The tiling can be controlled by the tile modes and a transformation matrix.
Inputs
Section titled “Inputs” Image
Section titled “ Image ” Type: Texture
Default: null
The image to tile. This is the source image that will be repeated across the output area.
Tile Mode X
Section titled “ Tile Mode X ” Type: Tile Mode
Default: Repeat
Mode for tiling the image horizontally.
Tile Mode Y
Section titled “ Tile Mode Y ” Type: Tile Mode
Default: Repeat
Mode for tiling the image vertically.
Matrix
Section titled “ Matrix ” Type: Matrix3x3
Default: Identity
The transformation matrix to apply to the tiled image. This allows for scaling, rotating, or translating the image before tiling.
Outputs
Section titled “Outputs” Output
Section titled “ Output ” Type: Painter
Default: unset
The painter instruction that paints the tiled image.