Basic Texturing
See your textures live on a rotating 3D cube or tiling infinitely across a canvas.

Overview
Basic Texturing Bundle is a set of workspaces for creating cube and tile textures inside PixiEditor. A great starting point for game-ready assets.
What’s inside?
This bundle contains 2 workspaces:
- 3D Cube - Perfect for creating texture packs for voxel games, with an animated 360° preview so you can inspect every face in real time.
- Tiled Texturing - Design seamless, repeating textures and preview how they tile across an infinite canvas.
Why is it worth it?
All workspaces are designed for fast iteration.
If this workflow sounds familiar:
- Change
- Export
- Import to game engine
- Preview
- Repeat until it’s done
Then this extension is for you.
We’ve carefully designed multi-viewport workspaces with live previews and various environment testing views. Doesn’t matter if you’re building a texture pack for a voxel game, or working with classic tiling textures.
These workspaces let you create assets in 3 simple steps:
- Change
- Preview
- Repeat until it’s done
Without annoying export/import bottleneck.
How it works?
- In your library, install the extension and restart PixiEditor
- From the top menu choose View > Browse Workspaces
- Click on one of the workspaces - new file will open
- Edit the texture layer
- Export to any format you need
*To change the preview, click on the wrench icon in top right corner of the viewport and change “Render preview” *To start the 3D cube animation click on the play button in the middle of the top bar