All Extensions
Normal Map
Create normal maps and see them shaded in real time. No need to leave the editor to check your work.

Overview
Normal Map Generator is a dedicated workspace for creating and previewing normal maps directly inside PixiEditor. Import your textures, tweak the parameters, and see the shaded result in real time. There’s no need to leave the editor!
How it works?

See your normal map applied instantly with a real-time shaded preview and a draggable light source. No need to export to a game engine just to check your work.

This workspace gives you full control over:
- Ambient Strength, which controls the base lighting level across the surface
- Specular Strength, which adjusts the intensity of shiny highlights
- Normal Strength, which defines how pronounced the surface detail appears
- Normal Sample Distance, which sets the pixel sampling range used to calculate surface normals
How it works?
- In your library, install the extension and restart PixiEditor
- From the top menu choose View > Browse Workspaces
- Click on the normal map workspace - new file will open
- Edit the base layer
- Export to any format you need
*To change the preview, click on the wrench icon in top right corner of the viewport and change “Render preview” *To adjust parameters open the node graph (there is an icon in the middle of the top bar)